BPMN-OS
BPMN for optimization and simulation
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Throwing events

The state of a token at an throwing event is immediately advanced from ARRIVED, to ENTERED. Then, the token state is changed to DEPARTED or DONE.

stateDiagram-v2
    state departure <<choice>>
    [*] --> ARRIVED
    ARRIVED --> ENTERED
    ENTERED --> departure
    departure --> DEPARTED: [outgoing sequence flow]
    departure --> DONE: [no outgoing sequence flow]
    DEPARTED --> [*]
    DONE --> [*]
Note
For send tasks, the token flow logic described in Tasks applies.