Class storing a command to be executed by the engine.
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Definition at line 70 of file Engine.h.
#include <Engine.h>
◆ Command() [1/3]
| BPMNOS::Execution::Engine::Command::Command |
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std::function< void()> && | f | ) |
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inline |
◆ Command() [2/3]
| BPMNOS::Execution::Engine::Command::Command |
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std::function< void()> && | f, |
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StateMachine * | stateMachine ) |
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inline |
◆ Command() [3/3]
| BPMNOS::Execution::Engine::Command::Command |
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std::function< void()> && | f, |
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Token * | token ) |
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inline |
◆ execute()
| void Engine::Command::execute |
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| ) |
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The documentation for this class was generated from the following files: