BPMN-OS
BPMN for optimization and simulation
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Recorder.h File Reference
#include <ostream>
#include <bpmn++.h>
#include "execution/engine/src/Engine.h"
#include "execution/engine/src/Observer.h"
#include "model/utility/src/Number.h"
#include <nlohmann/json.hpp>

Go to the source code of this file.

Classes

class  BPMNOS::Execution::Color::Modifier
 
class  BPMNOS::Execution::Recorder
 Class recording all token changes. More...
 

Namespaces

namespace  BPMNOS
 
namespace  BPMNOS::Execution
 
namespace  BPMNOS::Execution::Color
 

Enumerations

enum  BPMNOS::Execution::Color::Code {
  BPMNOS::Execution::Color::FG_DEFAULT = 39 , BPMNOS::Execution::Color::FG_BLACK = 30 , BPMNOS::Execution::Color::FG_RED = 31 , BPMNOS::Execution::Color::FG_GREEN = 32 ,
  BPMNOS::Execution::Color::FG_YELLOW = 33 , BPMNOS::Execution::Color::FG_BLUE = 34 , BPMNOS::Execution::Color::FG_MAGENTA = 35 , BPMNOS::Execution::Color::FG_CYAN = 36 ,
  BPMNOS::Execution::Color::FG_LIGHT_GRAY = 37 , BPMNOS::Execution::Color::FG_DARK_GRAY = 90 , BPMNOS::Execution::Color::FG_LIGHT_RED = 91 , BPMNOS::Execution::Color::FG_LIGHT_GREEN = 92 ,
  BPMNOS::Execution::Color::FG_LIGHT_YELLOW = 93 , BPMNOS::Execution::Color::FG_LIGHT_BLUE = 94 , BPMNOS::Execution::Color::FG_LIGHT_MAGENTA = 95 , BPMNOS::Execution::Color::FG_LIGHT_CYAN = 96 ,
  BPMNOS::Execution::Color::FG_WHITE = 97 , BPMNOS::Execution::Color::BG_RED = 41 , BPMNOS::Execution::Color::BG_GREEN = 42 , BPMNOS::Execution::Color::BG_BLUE = 44 ,
  BPMNOS::Execution::Color::BG_DEFAULT = 49
}