1#ifndef BPMNOS_Execution_DeterministicTaskCompletion_H
2#define BPMNOS_Execution_DeterministicTaskCompletion_H
Class creating a completion event for a token awaiting the completion of a task (except DecisionTask)...
DeterministicTaskCompletion()
std::shared_ptr< Event > dispatchEvent(const SystemState *systemState) override
A class representing the state that the execution or simulation of a given scenario is in.